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Worlds - History Simulator

A world generator, and human history simulator · By DrTardigrade

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Recent updates

Covering Holes
3
This weekend I worked on the new region generation algorithm. I started by cleaning up the old algorithm and disabling most of the code I rushed in during the l...
Redefining Regions
6
This weekend I spent some time working on how to approach the development of tribal migrations. The current idea is to make migration patterns goal oriented. So...
Tribal Migrations
5
7
Finally I can say the Decision Mods feature is done (for now). I ran the simulation multiple times this last weekend and found a bunch of new bugs that I manage...
Fixing Decision Mod Bugs and Planning Ahead
5
I have been testing the demand influence decision mod for most part of the weekend by running the decision within the simulation and fixing bugs as I find them...
Finishing up Decision Mods (for now)
2
4
Almost done with the clan demands influence decision set. I completed the response decision and fixed a bunch of bugs along the way. Though there's still a pesk...
Demand Influence Decision
6
Still working on the clan demands influence decision set. I already converted the decision that lets a clan demand influence from the dominant clan on a tribe...
Translating Hardcoded Decisions
4
The event that triggers the clan demands influence decision chain is more or less complete and I have already started working on the first of the two decision...
Not so Successful Tests
5
The plan this weekend was just to do some tweaking on the clan split decision mod and then start working on the rest of the decisions. But right away some big...
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