Almost Done with 0.3.3.1...


First of all, sorry for the long delayed devlog update. I had some serious technical difficulties while working on the game this weekend that I wanted to solve before writing this. I also wanted to ascertain version 0.3.3.1 would be ready for next week (it will!). And that required me to spend a few extra days checking everything would work.

Besides solving that major technical issue, I managed to fix a bunch of issues where the game would hang because some events would get assigned invalid trigger dates. And I also fixed an issue where decision dialogs would not appear if a decision event happened while the overlay or view dialogs where active.

Unfortunately, there isn't much else to talk about this time around. Nevertheless, unless something really bad happen, I can confirm 0.3.3.1 will be publicly available next week (likely to be released on Jan 1st).

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