Demand Influence Decision


Still working on the clan demands influence decision set. I already converted the decision that lets a clan demand influence from the dominant clan on a tribe, or avoid doing so. Making the demand will increase the clan's authority preference. Not doing so will do the opposite while at the same time strengthening the relationship between both clans. The next step is to work on the counter-decision that will allow a dominant clan to either accept or refuse the incoming demand (and face the consequences of the choice taken).

There was a weird bug that really dragged me down this weekend involving a new entity attribute that lets you get the relationship value between two factions. It took me ages to figure out that I assigned a duplicate ID to the attribute and that's why my debug logs where all a confusing mess. It was a huge facepalm moment that I hope doesn't repeat soon.

If everything goes OK, next week I'll be able finish the counterpart decision and with that move on to the next decision to convert into a mod.

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