Faster Population Migration
After spending quite a bit of time on it, I got the general migration algorithm to spread population much faster than before. The changes involved a lot of analysis, simplification and tweaking of the cell evaluation algorithm. Here's a small sample of the migration speed (Note: decision events are disabled, so the simulation is running much faster than it normally would):
I'm currently working on reimplementing the encroachment algorithm, which will help tribes take territory out of unorganized bands (and vice-versa). Hopefully I can get that done before the end of the week so that I can start tweaking tribal migration, which right now is acting very wonky after all the changes I made last week.
Get Worlds - History Simulator
Worlds - History Simulator
A world generator, and human history simulator
Status | On hold |
Author | DrTardigrade |
Genre | Simulation, Strategy |
Tags | Alternate History, Procedural Generation |
Languages | English |
More posts
- Extended HiatusOct 23, 2022
- Worlds 0.3.4.01 (minor update)Oct 03, 2022
- Worlds 0.3.4Aug 22, 2022
- Worlds 0.3.4 alpha 4 ready for closed testingJul 27, 2022
- Done Migrating Discovery Mod ScriptsJun 05, 2022
- Halfway through Alpha 4Apr 19, 2022
- Closed Alpha 3 StartMar 20, 2022
- The Last PartMar 15, 2022
- Closed Alpha 3 Participation FormMar 13, 2022
- Relationship Improving Action Done...Jan 04, 2022
Comments
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how to download?
Go to the main page: https://drtardigrade.itch.io/worldhistorysim
I had some problems with Crashes and Slow Gameplay but thats probably my Computers fault overall its good
I think as soon as we are able to simulate climate variability, thereby resettlement to other continents, connected by an ice cap, will be more plausible in the framework of present reality, and we, moreover, will less need a faster migration rate. Speaking of polar caps, if I am not mistaken, the suitability of a group in a cell is simulated, but a possible reserve of migration potential is not considered, which would accelerate the movement of individuals across the continent, since groups would more efficiently populate spaces without stopping, for example, in the desert, but moving on.
Why am I receiving this always 2 days later well so how many weeks now until cool kingdoms and not just tribes
idk but a good estimation is about 3-4 years
Kingdoms are still far away. But I don't have an idea how far. Hopefully it's not going to take a year.
why have you decided to make the migration faster?
Because it better matches the historical models we currently have of the early human migrations, as I discussed somewhere else in the forums. It is still not as fast as human where able to migrate in real life, but it is an improvement.
will you make it in the future that humans can migrate even faster?
yes, it will depend on technological advancement
no you said that humans could migrate even faster but this speed is fine for now so will you change it so humans in the early stages can migrate faster?
I can't say yes or no because I don't know. I will certainly improve the migration model in the future, although I'm not sure if that will translate to faster migration speeds for early humans or not. There are many, possibly unknown, variables involved that I have no idea how to model. It would probably take an actual anthropologist to figure out.
first again