Fixing and Improving Mods


This weekend I mostly worked on fixing and revising all current mods to prepare for alpha testing (I don't want testers and modders to spend time reporting bugs that I can encounter easily myself). The biggest bug I found basically prevented tribe leaders from ever choosing to allow their tribe to split, which explained why I never saw tribes splitting for months.

Upon fixing that issue, a plethora of other bugs started rearing they ugly heads, with multiple application crashes and misc misbehaviors. So I spent the rest of the weekend clearing those. Right now I can get the simulation to run for a while before it crashes again, but at least it's no longer crashing right after a tribe splits into two.

So, I'll keep hammering those rather frequent bugs. In the mean time I will launch a form to apply for testing positions (both for gameplay and for modding). Expect to see the form live sometime around this week.

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Comments

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when are volcanos going to be added?

They will be added when I start working on the disasters feature. Which is still not on the roadmap but will happen possibly sometime before version 0.4