Fixing and Improving Mods
This weekend I mostly worked on fixing and revising all current mods to prepare for alpha testing (I don't want testers and modders to spend time reporting bugs that I can encounter easily myself). The biggest bug I found basically prevented tribe leaders from ever choosing to allow their tribe to split, which explained why I never saw tribes splitting for months.
Upon fixing that issue, a plethora of other bugs started rearing they ugly heads, with multiple application crashes and misc misbehaviors. So I spent the rest of the weekend clearing those. Right now I can get the simulation to run for a while before it crashes again, but at least it's no longer crashing right after a tribe splits into two.
So, I'll keep hammering those rather frequent bugs. In the mean time I will launch a form to apply for testing positions (both for gameplay and for modding). Expect to see the form live sometime around this week.
Get Worlds - History Simulator
Worlds - History Simulator
A world generator, and human history simulator
Status | On hold |
Author | DrTardigrade |
Genre | Simulation, Strategy |
Tags | Alternate History, Procedural Generation |
Languages | English |
More posts
- Extended HiatusOct 23, 2022
- Worlds 0.3.4.01 (minor update)Oct 03, 2022
- Worlds 0.3.4Aug 22, 2022
- Worlds 0.3.4 alpha 4 ready for closed testingJul 27, 2022
- Done Migrating Discovery Mod ScriptsJun 05, 2022
- Halfway through Alpha 4Apr 19, 2022
- Closed Alpha 3 StartMar 20, 2022
- The Last PartMar 15, 2022
- Closed Alpha 3 Participation FormMar 13, 2022
- Relationship Improving Action Done...Jan 04, 2022
Comments
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when are volcanos going to be added?
They will be added when I start working on the disasters feature. Which is still not on the roadmap but will happen possibly sometime before version 0.4