Fixing Save and Load
The bug fixing process for alpha 2 continues. This time I fixed a very nasty bug that would crash the game very frequently after a tribe switched dominant clans a few times before splitting into two (a very common occurrence apparently).
After that I started working on fixing the save/load process, which became unusable after all the changes introduced by the most recent features. It was a serious misstep on my part to ignore what was an obvious problem before the start of the closed alpha. Yet I was under the impression almost nobody saved the game. Testers showed me wrong, since it quickly became the second most reported bug of this alpha.
In any case, I think I'm close to fixing the worst problems of alpha 2, which means that I will start working on alpha 3 after next week after I release the last closed alpha build (HINT: you can still join the closed by filling up this form) Any bug that remains after I'll try to resolve in future closed alphas.
Get Worlds - History Simulator
Worlds - History Simulator
A world generator, and human history simulator
Status | On hold |
Author | DrTardigrade |
Genre | Simulation, Strategy |
Tags | Alternate History, Procedural Generation |
Languages | English |
More posts
- Extended HiatusOct 23, 2022
- Worlds 0.3.4.01 (minor update)Oct 03, 2022
- Worlds 0.3.4Aug 22, 2022
- Worlds 0.3.4 alpha 4 ready for closed testingJul 27, 2022
- Done Migrating Discovery Mod ScriptsJun 05, 2022
- Halfway through Alpha 4Apr 19, 2022
- Closed Alpha 3 StartMar 20, 2022
- The Last PartMar 15, 2022
- Closed Alpha 3 Participation FormMar 13, 2022
- Relationship Improving Action Done...Jan 04, 2022
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